Monday, November 07, 2011

Thursday, November 03, 2011

Wednesday, November 02, 2011

Tuesday, November 01, 2011

Book-A-Day: Book 1
Inspired by the great Jed Henry some fellow artists and I have started a courageous effort to create a book a day for the next 20 working days. I'll be posting them through thick and thin until the end. If you'd like to see my fellow artist friends ideas follow the links! Jason Kim and Matthew Armstrong

Monday, October 31, 2011

Utah Museum of Natural History - Grand OpeningThe Museum has just completed a brand new building to house it's many wonderful artifacts and exhibits. I was honored to be apart of it by contributing artwork to an entire children's section called "Our Backyard" as well as some other exhibits. The above is a small section of the over 400' of murals that I created for the Permanent Exhibit.
The Museum opens to the public for a Grand Opening Community Gala on November 17th, 2011. Gather up your young ones and come for a lot of fun! You can purchase tickets for the Grand Opening here.

Friday, October 21, 2011

Monday, October 03, 2011


Warm up sketches. The key to warm up sketches is to find good reference that inspires new ideas. Most of the time I type in a random description into gettyimages.com and up pops plenty of great reference to start from.

Thursday, September 22, 2011

Another warm up sketch... some more Hunger Games fan art - Flowers for Rue.

Monday, September 12, 2011

Hunger Games fan art. A warm up sketch of Katniss from this morning.

Monday, August 01, 2011

West Valley Trax Line Poster


This is a poster I just completed for the new West Valley Trax Line. The poster will be given out to Dignitaries, Heads of State, and the who's who of anything to do with UTA. It was a lot of fun to do and quite challenging because of the short amount of time I had to do it in.
Toy Story 3: The Video Game Concept Art



Toy Story 3: The Video Game Concept Art

The below vehicles were paint over's of 3D models to help clarify paint schemes and prop attachments.


The below Goo Machine here went through several different looks. I think the original concept came from Sebastien Gallego and Matthew Armstrong. This was my version of it.


Toy Story 3: The Video Game Concept Art





Toy Story 3: The Video Game Concept Art

The below concept was painted in collaboration with Lee Phung another concept artist at Disney. I did the layout drawing, he painted the building textures and I completed it off by adding in the environment and props.

Props for Sid's Haunted House


The below concept of Frankenstein's Lab was a paint over of a screen shot from the game. The basic geometry and lights were there as well as some textures. I painted in the lighting, effects, and some minor geometry changes.

Toy Story 3: The Video Game Concept Art




Wednesday, July 13, 2011

Tuesday, July 05, 2011

Warm up done in Painter. I referenced the model from Ron Spears Art blog. Looks like he is having a lot of fun!

Thursday, March 24, 2011

City Creek Countdown Clock Concepts
I had the opportunity to concept a Countdown Clock that will sit at the entrance to the new multi-billion dollar City Creek Center in downtown Salt Lake City. The clock counts down the days until completion in 2012.
The final reveal. The actual clock was built by Corporate Staging Resources headed up by the amazingly talented Jeffery Berke.

This is one of the final concepts that is closest to the completed clock. I did several versions for the client to mull over.

After a shape direction was chosen I designed all of the elements in Adobe Illustrator. Then built a 3D model in Google Sketchup, Applied my design and textures and then nudged things around until it felt right.

Here's some tighter rough drawings of various shapes. I started out with smaller thumbnails that the client kept and showed around.

Monday, March 21, 2011

Toy Story 3: The Video Game Concept Artwork


It's been an amazing past couple of years! I was privileged to work on Toy Story 3: The Video Game as a concept artist of which I will be posting my concept work here. I worked with some incredible artists on this project and I am extremely happy about the positive response from critics, consumers, and fans. The game was voted Best Family Game of 2010 and has been a huge hit globally, thanks to the passionate team at Disney Interactive Studios (SLC)!

Thursday, December 02, 2010


Driving home last night I caught a glimpse of this beautiful view. I tried to recreate it this morning from memory.